Input Mapping (Basics) | Godot Basics Tutorial | Ep 30

In this episode I take a look at input mapping.

Game Programming: Collision Basics Theory | Godot Basics Tutorial | Ep 31

In this episode I take a look at collisions.

CollisionShape2D | Godot Basics Tutorial | Ep 32

In this episode I take a look at collisionShape2D Node.

CollisionPolygon2D | Godot Basics Tutorial | Ep 33

In this episode I take a look at CollisionPolygon2D Class.

PhysicsBody2D | Godot Basics Tutorial | Ep 34

In this episode I take a look at PhysicsBody2D Class.

Randomness in Game Design | Godot Basics Tutorial | Ep 35

In this episode I take a look at Randomness in Game Design.

RandomNumberGenerator Class | Godot Basics Tutorial | Ep 36

In this episode I take a look at the RandomNumberGenerator class.

Timers in Game Design | Godot Basics Tutorial | Ep 37

In this episode I take a look at Timers in Game Design.

Timer Node | Godot Basics Tutorial | Ep 38

In this episode I take a look at the Timer Node.

CanvasItem & Drawing | Godot Basics Tutorial | Ep 39

In this episode I take a look at the CanvasItem.

Camera2D Node | Godot Basics Tutorial | Ep 40

In this episode I take a look at the Camera2D Node.

Control Node | Godot Basics Tutorial | Ep 41

In this episode I take a look at the Control Node.