Prequisite | Godot Basics Tutorial | Ep Pre

In this episode of the Godot Basics Series, I explain to you that the prerequisite of the Godot course is to watch or know GDScript.

Learn Game Programming | Godot Basics Tutorial | Ep 00

In this episode of the I'll inspire you into diving into this 70+ episode series.

Game Programming Categories | Godot Basics Tutorial | Ep 01

In this episode I quickly go over three different types of game programming areas.

Game Programming: Game Engines | Godot Basics Tutorial | Ep 02

In this episode I take a quick dive into Game Engines and Game Frameworks.

Programming Design Principles | Godot Basics Tutorial | Ep 03

In this episode I take a quick look at the basics of programming design principles.

Godot API Basics | Godot Basics Tutorial | Ep 04

In this episode I take a quick look at reading the Godot API Documentation Page.

Cartesian Graph (2D) & Transforms | Godot Basics Tutorial | Ep 05

In this episode I take a look at the basics of the cartesian graph and transformations.

Scalars & Vectors | Godot Basics Tutorial | Ep 06

In this episode I take a look at the basics of scalars and vectors.

Velocity & Acceleration | Godot Basics Tutorial | Ep 07

In this episode I take a refresher on velocity and acceleration.

Scenes & Nodes | Godot Basics Tutorial | Ep 08

In this episode I take a look brief look at scenes and nodes in Godot.

SceneTree & Root Viewport | Godot Basics Tutorial | Ep 09

In this episode I take a look brief look at scene tree and the root viewport.

Game Loop | Godot Basics Tutorial | Ep 10

In this episode I take a general look into the game loop.