Introduction | Pong GDScript Basics | Ep 00

Introduction episode to the Pong GDScript Series. I take a look at what the series will cover and what I hope you will learn.

Waterfall Method Basics | Pong GDScript Basics | Ep 01

This episode will dive into the project management style called the waterfall method.

Planning the Pong Game | Pong GDScript Basics | Ep 02

I go over the basics of planning big projects, greyboxing, and planning out the pong game

Pong Godot Project Setup | Pong GDScript Basics | Ep 03

In this episode I go over the basic setup for the pong project and start coding the basic shapes onto the screen.

Simple Finite State Machine | Pong GDScript Basics | Ep 04

Let's dive together into the basics of the simple finite state machine

Brute Force Pong Game in Godot (GDScript) | Pong GDScript Basics | Ep 05

Join me as we journey together into brute force coding the pong game in realtime (no planning).

Improving our Pong Godot GDScript Game | Pong GDScript Basics | Ep 06

In this episode I want to go over some of the basics of game programming and game design aspects of game development in order to improve our current code for the Godot pong game.

Refactoring the Pong Game | Pong GDScript Basics | Ep 07

In this series I go over a few refactoring techniques you can use to improve how the game is written

Dynamic Collisions w/ Vectors | Pong GDScript Basics | Ep 08

Follow me as we journey into adding dynamic collisions to our pong game

Improving the AI (Pong) | Pong GDScript Basics | Ep 09

Join me as we dive into improving how our opponent paddle works

Understanding AI in Video Games (Basic) | Pong GDScript Basics | Ep 10

Dive with me as we take a look into how we can use AI in video games to improve it

Adding Music to Pong | Pong GDScript Basics | Ep 11

Heading to the home run stretch with this episode. It will be the very last episode that deals with coding features.

Upload (& Secure) an HTML Game to itch.io | Pong GDScript Basics | Ep 12

Join me as we share our game to the world, and to potential player testers!

Basics of Player Testing | Pong GDScript Basics | Ep 13

Dive together with me as we look at the basics of player testing

Code Refactor and Game Polishing Advice | Pong GDScript Basics | Ep 14

In this episode I want to go over some advice on how to improve refactoring and game polishing

Learning From Others | Pong GDScript Basics | Ep -1

The last episode in the Pong GDScript Basics Series. I go over other channels to watch and learn from