Export Keyword
In Godot, class members can be exported to the Godot application using the export
keyword.
A benefit of using the export
keyword is that it’s easier to edit the values
of member variables.
export var example = "Hello!"
The variable example will now be viewable in the Godot Application.
Export with Data Type Safety
export(String) var example
The value will default to an empty string:
The value will default to 0
.
Export with Enumeration
export(int, "Up", "Down") var example
The choices available are up or down, and the value will default to 0
.
Export with Integer Range
export(int, 20) var example
You can input a value between 0 - 20
export(int, 10, 20) var example
You can input a value between 10 - 20
Resources
Github Project:
Godot Tutorials Resources